It changes the way you maneuver through levels and adds a very much needed new dynamic to solving puzzles. 8/10.Unraveled 2’s strong emphasis on co-op is what single-handedly separates it from the first game. A very fun way to spend 5 to 6 hours of your time. If you’re on Game Pass and enjoy platformers, this is an absolute no-brainer. My niece wanted to replay it immediately after we had finished, which we did. It was the last game I played this year - which was by far my most prolific gaming year ever -, and I couldn’t have asked for a more relaxing and enjoyable wrap-up. Unravel Two is definitely one of the most satisfying platformers I’ve played in recent times. And to be honest this would be nitpicking in an otherwise great package. However, just like the two Yarnys ‘bond’ with each other from the start, I think the main goal here is to form a bond between players, so I’d argue it wouldn’t need much of a story anyway. Maybe that the game seems to end somewhat abruptly, and that the underlying story, although endearing, may feel a bit too vague. There aren’t really that many downsides I can think of. But actual cooperation is where Unravel Two truly shines: you often have to help each other out to progress, and the variety of scenarios you’re presented with in these situations is quite decent throughout the entire game.
#Unravel two challenges plus#
And speaking of children, the game also incorporates this awesome mechanic where you can hop on your partner’s back if a particular section proves too difficult, which was a great plus on our playthrough. Overall, I’d say it’s a perfect balance between challenge and enjoyment especially if you’re playing with a child. The platforming can be difficult at times, but the level design and mechanics are so incredibly polished that it never feels unfair. The puzzles, whilst not necessarily head scratchers, still offer enough challenge for it to be fun, and we actually had a bit of trouble figuring out a couple of them. Everything is polished and fluid, and pretty much all mechanics are a joy to use - especially the swinging. The visuals and soundtrack are stunning, and they kind of drop you into this meditative, almost hypnotic space where you start to feel zoned in and just flow through the challenges, especially a couple hours in. The game looks amazing (we loved going through all scenarios) and plays even better. I was expecting something nice and relaxing, which I got, but I didn’t expect such quality from a game that, for all intents and purposes, remains largely left out of most quality couch co-op recommendations, at least from what I’ve seen. I had Unravel Two on my list to play with my niece for a while and we finally got a chance to do it recently. I almost never play multiplayer, but every now and then I’m up for some couch co-op. The old /r/patientgamers Essential Games List Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
#Unravel two challenges free#
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